Archive
G0! Cribbage Updates
Based on feedback I have made a few changes to the game.
Version 1.1
Fixed a bug where I was not calculting runs for the computer opponent in a few situations.
Version 1.2
Create 3 different difficulty levels (easy, medium, and hard). Prior to this release, only one opponent exited and was fairly tough. This opponent has now been rolled into the “hard” difficulty, but scaled back very slightly so the opponent should still be difficult. I added a screen to allow the player to choose the opponent to play against as well as an option to allow the player to automatically choose a player of the specific difficulty level they want to play against, so this screen doesn’t come up each time a new game is played if so desired. In addition to this, I also added stats screens for stats at each of these levels.
I also increased the trial to 2 games.